Documenting all the "ah ha" moments in my studies and research
#include using namespace std;int main(){ float a[4][5]; float l[4][4]; float u[4][4]; float v[4][2]; float x, y, z; for (int i = 1; i < 4; i++) { for (int j = 1; j < 5; j++) { cin >> a[i][j]; } } u[1][1] = a[1][1]; u[1][2] = a[1][2]; u[1][3] = a[1][3]; l[2][1] = a[2][1] / a[1][1]; l[3][1] = a[3][1] / a[1][1]; l[3][2] = (a[3][2] - ((a[3][1] * a[1][2]) / a[1][1])) / (a[2][2] - ((a[2][1] * a[1][2]) / a[1][1])); u[2][2] = a[2][2] - ((a[2][1] * a[1][2]) / a[1][1]); u[2][3] = a[2][3] - ((a[2][1] * a[1][3]) / a[1][1]); u[3][3] = a[3][3] - ((a[3][1] * a[1][3]) / a[1][1]) - (l[3][2] * u[2][3]); u[2][1] = u[3][1] = u[3][2] = 0; l[1][1] = l[2][2] = l[3][3] = 1; l[1][2] = l[1][3] = l[2][3] = 0; cout << endl; cout << "L matrix : " << endl; for (int i = 1; i < 4; i++) { for (int j = 1; j < 4; j++) { cout << l[i][j] << " "; } cout << endl; } cout << endl; cout << "U matrix : " << endl; for (int i = 1; i < 4; i++) { for (int j = 1; j < 4; j++) { cout << u[i][j] << " "; } cout << endl; } v[1][1] = a[1][4]; v[2][1] = a[2][4] - (v[1][1] * l[2][1]); v[3][1] = a[3][4] - (v[1][1] * l[3][1]) - (v[2][2] * l[3][2]); z = v[3][1] / u[3][3]; y = (v[2][1] - (u[2][3] * z)) / u[2][2]; x = (v[1][1] - (u[1][3] * z) - (u[1][2] * y)) / u[1][1]; cout << endl; cout << "Solution : " << endl; cout << "x = " << x << endl; cout << "y = " << y << endl; cout << "z = " << z << endl; return 0;}
#include
ReplyDeleteusing namespace std;
int main()
{
float a[4][5];
float l[4][4];
float u[4][4];
float v[4][2];
float x, y, z;
for (int i = 1; i < 4; i++) {
for (int j = 1; j < 5; j++) {
cin >> a[i][j];
}
}
u[1][1] = a[1][1];
u[1][2] = a[1][2];
u[1][3] = a[1][3];
l[2][1] = a[2][1] / a[1][1];
l[3][1] = a[3][1] / a[1][1];
l[3][2] = (a[3][2] - ((a[3][1] * a[1][2]) / a[1][1])) / (a[2][2] - ((a[2][1] * a[1][2]) / a[1][1]));
u[2][2] = a[2][2] - ((a[2][1] * a[1][2]) / a[1][1]);
u[2][3] = a[2][3] - ((a[2][1] * a[1][3]) / a[1][1]);
u[3][3] = a[3][3] - ((a[3][1] * a[1][3]) / a[1][1]) - (l[3][2] * u[2][3]);
u[2][1] = u[3][1] = u[3][2] = 0;
l[1][1] = l[2][2] = l[3][3] = 1;
l[1][2] = l[1][3] = l[2][3] = 0;
cout << endl;
cout << "L matrix : " << endl;
for (int i = 1; i < 4; i++) {
for (int j = 1; j < 4; j++) {
cout << l[i][j] << " ";
}
cout << endl;
}
cout << endl;
cout << "U matrix : " << endl;
for (int i = 1; i < 4; i++) {
for (int j = 1; j < 4; j++) {
cout << u[i][j] << " ";
}
cout << endl;
}
v[1][1] = a[1][4];
v[2][1] = a[2][4] - (v[1][1] * l[2][1]);
v[3][1] = a[3][4] - (v[1][1] * l[3][1]) - (v[2][2] * l[3][2]);
z = v[3][1] / u[3][3];
y = (v[2][1] - (u[2][3] * z)) / u[2][2];
x = (v[1][1] - (u[1][3] * z) - (u[1][2] * y)) / u[1][1];
cout << endl;
cout << "Solution : " << endl;
cout << "x = " << x << endl;
cout << "y = " << y << endl;
cout << "z = " << z << endl;
return 0;
}